Chapter on Genre out
Before I retreat to my top-secret crunch location, I’ll post a chapter which has been essentially written in 2003/4. Yeah I know. For some reason or other, I’ve never published it in any form anywhere. I don’t want to sound arrogant, but to my surprise, I haven’t come across as thorough a discussion on genre in the meantime. Anyway, that’s for you to judge:
Chapter 14: Game Genre Framework: Multiple Perspectives to Game Genres
(There are a couple of tables near the end which are very difficult to produce in an optimally readable format…apologies for that.)
March 19th, 2009 at 20:58
Aki,
You are right!! Your’s is the most comprehensive article on game genre.
I am a Ph.D student at DePaul University’s school of Computer and Digital Media (department- Information Systems).
I could really use your inputs on a topic that I am struggling with right now.
My initial area of research was Personality and Game Genre (essentially creating a personality profile based on various game genre). Since I could not find a well developed genre scheme for games, my advisor has suggested that I switch my topic to ” developing a game genre by using the lexical approcah (i.e. creating a dictionary of all words related to describing games . A similar approach was used in personality study)
I wanted to check with you about two things.
1. As an expert in this field, do you think a ‘lexical approach’ is a viable approach to study game genre?
2. Is ‘game genre’ a worthwhile topic to pursue. ( Is there enough demand in the industry/academia) for a genre study.
Thanks for your website and your dissertation. It is very helpful and I refer to it a lot.
Regards
Chitra
Chitra Nair
cnair1@cdm.depaul.edu
DePaul University,
Chicago, IL, U.S.A 60605